It’s both a subject line and a URL. Pretty convenient.
Sorry this doesn’t have anything to do with geeking out, unless you consider yourself a joke geek – which is a value that everyone would embrace, if I had my way.
It’s both a subject line and a URL. Pretty convenient.
Sorry this doesn’t have anything to do with geeking out, unless you consider yourself a joke geek – which is a value that everyone would embrace, if I had my way.
Mild revelations rise to the surface of the WWW when a Digger finds it even remotely acceptable to accuse other people of being socially unfit.
Isn’t this how the Divine Comedy starts? No?
It looks like the noir tradition isn’t ending with the adventures of Kyle Hyde for the DS (and Jake Hunter certainly does not count), but the further expansion of the sleuthing adventure game catalogue for the brainiac’s handheld is bringing back a classic character for a new generation to get cozy with.

Raymond Chandler did for pulp fiction what John Wayne Gayce did for clowns, and his far-reaching influence can be felt every time a joe in a fedora gets the squeeze put on by some two-bit heavy in a cheap suit. Adventure games owe a lot to classic pulp fiction, so it seems only fitting that this medium revisits a form of storytelling that still stands firm as such a vital foundation of genre narrative and American whimsy.
Bear with me now – this could get complicated.
How possible would it be for someone to possess a homebrew kit for a console that wouldn’t ostensibly be released to the public for another two years?
The Enthusiast Gaming Press: “pwned” by viral marketing. Again. Like Wile E. Motherfucking Coyote.